If the minimap was loaded with SetToggleMinimapHeistIsland, then we disable it If the player is in the pause menu and not looking at an interior minimap If IsPauseMenuActive() and not IsMinimapInInterior() then We don't need to do something every frame in every integer Handle the minimap loading and unloading SetToggleMinimapHeistIsland(_isCloseToCayo) Then we init our variables and unload the minimap If the player is now close to cayo perico and was not, or vice versa Cayo Perico Improvements Freeroam 4.1.9 Releasesįound a way to have it, only issue is the minimap edges preventing us from going above cayo perico :
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